Brawl - King Dedede - Subroutine - 0x20e04
- Subroutine(0x20d5c)
- if (BoolIsTrue RandomAccessBool(SpecialsMovement))
- if (not(BoolIsTrue RandomAccessBool (0x11)))
- ChangeSubactionRestartFrame(SpecialLwHoldMax)
- BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
- else
- if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- ChangeSubactionRestartFrame(SpecialLwHold)
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }